Thursday 26 November 2015

Film - Directors Wes Craven

Wes Craven is always toying with the viewer's fears. Always finding ways to scare the audience at every turn. He also plays with the viewer's head and has them second guessing themselves. How does he do it? Well, as one of the characters in the movie exclaims, "There's a formula to it. A very simple formula. Everybody's a suspect!" I will discuss how Craven uses sound, camera shots, and self reference to iconise himself and his films. To show this I will be analysing two of his films. The first being Scream and the second being New Nightmare.

Scream

One of the ways Craven and the screenwriter Kevin Williamson display the self-referential nature of their film is through the characters’ knowledge of slasher film clichés.

The plot of Scream is not unlike other slasher films: An unknown killer who goes by the name of Ghostface terrorizes the suburban town of Woodsboro, California. The difference, as I have pointed out, is that the characters in Scream have seen horror films. For instance, one of Ghostface’s trademarks before attacking a victim is to call him or her (usually her) on the telephone and engage in a conversation about popular culture. In one of the film’s early scenes, Ghostface calls Sidney Prescott, our heroine and asks what her favourite horror movie is and quotes that the events that have occured are " it's like right out of a horror movie " On the one hand, the dialogue is tongue-in-cheek. When the killer quips, “It’s like right out of a horror movie,”  it is, indeed, out of a horror movie—the one we are watching.

The dialogue also acknowledges the countless slasher films to have come before Scream. When Sidney calls attention to the slasher clichés, it might appear that Craven is mocking the genre, until Sidney is attacked by Ghostface a few moments later and she comically runs up the stairs to find safety in her bedroom. What is especially clever about the scene is that Sidney’s efforts to be safe and avoid slasher clichés create more problems for her.

Sidney makes an effort to lock the front door—something characters in previous slasher films would disregard—but when she quickly opens the door to survey the scene (an act of idiocy or precaution?), Ghostface finds a way into the house and attacks her from behind. She rushes for the front door, but the lock is jammed, and she has no choice but to run upstairs and escape Ghostface’s clutch. This scene pays homage to slasher films and their clichés, but it also challenges condescending criticisms of the cliché by showing an instance in which running up the stairs is the wise decision, as Sidney’s only other option is death.


In horror movies, sound is an intricate part of the movie. Scream is no exception. From the very beginning of the movie, sound is present. The movie begins with a low eerie tone followed by a rumble sound as if several doors are being shut. The title of the movie is stretched out and comes back together with a loud crash. This is followed by a phone ringing, a heart beating rapidly, a scream, the slice of a knife and a final scream. In just the first 20 seconds of the film before it has even begun we have been presented with the essentials of this film. The ringing phone ties into the first scene. The caller picks up the phone and the music, the beating heart, and the screams vanish. Craven has already played on the viewer's senses.There's the apprehension that something bad is going to happen. Another example of sound is in the beginning, when Drew Barrymore's character hangs up the phone for a second time from the mysterious caller. The scene changes to the outside of the house where the camera is focused on some tree branches. There's the sound of some crickets, frogs, etc. In those noises, a creaking sound is heart. The camera travels downward and the viewer sees that it's a swing swaying back and forth that's making the noise. The rope is rubbing against the branch. It creates a feeling of tension because amongst these peaceful night noises is this odd creaking noise. It also leaves the viewer wondering perhaps, is there someone in the tree? Wes Craven is setting these small elements up to scare the viewer. Yet another example of sound being used is when Drew Barrymore (Casey, as her character is known) is talking to the mysterious caller. The caller had already threatened her. She tells him that her boyfriend is coming over and that basically, he'll beat him up. The caller responds with, "His name wouldn't be Steve, would it?" Casey stands stunned as a loud boom follows. It emphasizes the last comment even more. The viewer realizes that this call is not a silly prank. Wes Craven is adding layers. Each passing moment more tension is added. He's scaring the viewer little by little. Then, when Casey is being chased by the killer, she goes outside and all the viewer can hear is her breathing. Her breathing is rapid, full of gasps and sobs. This again creates more tension. Later on, in one of my favorite scenes, Sidney, the main character played by Neve Campbell, goes to the closet to get a bag. There's some music playing quietly in the background. When she opens the door to the closet, the volume increases. It makes a swooping sound. It sounds like a mixture of voices and instruments. It's really eerie. It makes the viewer think that someone might be hiding in the closet. She closes the door and viewer realizes that no one is in the closet. Wes Craven is again playing with the viewer. He never gives the viewer more than a couple of minutes to relax. He always has the viewer wondering what's going to happen next.

Finally, one more sound element that should be mentioned takes place in the principal's office. The principal angrily lectures two students for running around at school in the costume that the killer wears. He finds it insensitive that they joke about this when their fellow students have been brutally murdered. He takes the scissors out and they make this "clink" sound that is obviously added. This sound sounds very much like a knife slicing into something. The principal viciously uses the scissors to cut up the costumes. All the while, the viewer hears the slicing sounds. One of the students complains that it's "not fair" when the principal suspends them. The principal retaliates by holding the scissors up to the students. The viewer can hear lots of clinging sounds, like knives hitting each other. The principal holds the scissors up to one of the boy's shirts and says fair would be to "rip your insides out." When he says rip, there is a ripping sound, although the principal doesn't rip the shirt or anything. These exaggerated sounds make the principal seem capable of being violent. This makes the viewer wonder for a second, could the murderer be the principal? Often when watching a movie, people don't pay that close attention to it. The subconscious is aware of it and picks it all up. Wes Craven knows this and uses it to his advantage.

Different shots give the viewer information about what is going on in the scene. Wes Craven chooses his shots carefully. For example, there's a full shot of Sidney from behind. She has just gone in the closet (mentioned above) and the camera follows her from behind. After watching many horror movies, the full shot with the character's back to the viewer can mean danger. Sidney is right in the middle of the shot, leaving both sides of her open. The murderer could jump out at her and tackle her. This shot could also be of the killer following her from behind. Again, Wes Craven is setting up the viewer. Another shot is the close up. The killer is talking to Sidney on the phone. The shot is from the shoulders and up. Sidney thinks the caller is a friend playing a joke on her. She's about to hang up when the caller says that if she does she'll "die like her mother." The shot then goes to a close up of Sidney's face. The viewer can see that Sidney realizes that the caller isn't a friend playing a joke on her. The viewer can also see that she's frightened. Close ups deal with psychological effects. The viewer sees a character upset, they will react to it. This close up just made things scarier. Finally, my favorite shot in the movie is an extreme close up. The principal has just been stabbed by the murderer. The murderer wears this costume called "Father Death." As the principal lies on the floor dying, the camera cuts to an extreme close up of the principal's eye. In the reflection of his eye, the killer appears (in costume, of course). This shot is a really cool effect in general. I believe the purpose of the shot deals with death. The very last thing the principal sees is death looming over him. It's symbolic.

The last of the elements this paper will talk about it is mise en scene. The way objects are placed carefully within the frame affects how the viewer views the scene. In the beginning of the movie when the viewer is with Casey, there's a wonderful use of the frame. Case is on the phone with the killer. The killer threatens to kill her boyfriend, Steve, if she doesn't play a game with him. As he describes the game, Casey backs up into a space between the television and a wall. She's in the middle surrounded by objects. She's in a position similar to that of the fetal position. She's cramped in. There's the sense that things are closing in around her and that she's trapped. Another wonderful scene is right after Steve's death. Casey looks outside on the patio, where Steve is tied up. She sees that he's been killed. She shrinks down in the frame until her whole head disappears out of the frame. This scene is alluding to her death which happens minutes after. Another example of mise en scene is when Sidney is on the phone with the killer. He threatens her and she locks her door. As the viewer sees her lock the door, there's just enough room to the right of her. This is where the closet is. A second later, the killer pops out of the closet. The viewer sees the killer behind her and if she doesn't turn around, she's going to get stabbed. Craven is adding more tension and more possibilities to be frightened. Finally, another great use of the frame takes place in a bathroom. Sidney is at school in the bathroom when she hears a noise. The camera focuses on the bottom part of a stall. There's no one in there until a big, black boot comes down, followed by another. Then, the robe of the costume that the killer wears falls gently on the boots. Each little bit adding more fear into the viewer. Something that Wes Craven does very well.

These are just a few elements Wes Craven uses to scare the viewer. He likes to play with the viewer's head, making them question everyone's motive. But don't worry, it's just a movie. Or, as Sidney says to her boyfriend Billy, "But this is life. This isn't a movie." To which Billy responds, "Sure it is, Sid. It's all, it's all a movie. It's all one great big movie. But you can't pick your genre."

A mentionable similarity between both films and most Craven films is that his villains are created via a stimulus. In Scream Ghostface resembles Munichs infamous the Scream painting and Freddie Krueger from New Nightmare stems from a childhood memory Craven has of a man he saw standing outside his window in the same clothing he wears in the film

New Nightmare

Breaking the fourth wall, or dimension, is an inherently distressing concept — it disrupts the sacred relationship between the audience and the movie — but breaking the fourth wall in horror is downright terrifying.
Because in horror, when you knock down that wall, you might not like what you find on the other side.

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